I decided to replay Mass Effect 1 and 2 as an evil character recently. The main reason is because in Mass Effect 2 there are points where you can interrupt a conversation which seem like a lot of fun but I didn’t experience these points because I was playing a 100% good character. Ever since Baldur’s Gate 2 where I played a good Paladin so I could get the +5 holy avenger sword I have always played good characters. So in my current play through of Mass Effect (1) I am nearing the end and my ‘evil’ character has more paragon (good) points than renegade (evil) points. One of the main reasons for this is because someone asks me for help the evil option is to tell them to get lost but I always feel like I’m missing out in both XP and story if I do that. Maybe this might change when I jump to ME2 but I find it funny that even though I aiming to be bad I cannot help but be good.

I think I’ll try the same with Dragon Age, my first play through was a goody two shoes character but Morrigan and Shale seem like much more fun character to hang out with so I’ll play again doing things their way.


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