Posts Tagged Xbox 360

My game is broken

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I saw Sacred 2 come out on PC and it looked like a fun hack and slash but didn’t grab my notice too much because I prefer to play those types of games on my consoles these days. Then I read some reviews for the xbox/PS3 release and they raved about the game worked so much better on the consoles than PC because you could sit down with mates and have a laugh. Sounded perfect. I picked it up so @zarkia and I could play together, I have been struggling to find some fun on screen two player game that we both could enjoy. @zarkia started playing the single player on Sunday and seemed to enjoy it a lot. Then we gave the two player a go last night.

It started out fine but a bit confusing. We didn’t know who could pick up items or open doors. We got over that and started to get into the game, then we found the killer “bug”. We could not trade items! So what happens is that when you open a chest or kill someone you do not know what you are getting then if you get a weapon the other person can use you can not give it to them. We even though that we could sell the item to a vendor then the other person buy it back but the vendors Items are different between the players. Looking online it seems that this is going to get patched but I don’t know how the game got released with such a blatant flaw. I’m debating if I should just wait playing multiplayer till the patch comes out but who knows when that will be. Its mighty annoying.

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Thoughts on Project Natal

Project Natal was announced at this years Microsoft E3 press conference and has seemed to have gathered a large amount of main stream media attention. Now rumor has it that Natal will be the basis for a new Xbox console release. This has me very worried about gaming’s future.

This always has been Microsofts reaction to the Wii’s ridiculous success, which is fine as the Wii is making a lot of money right now. The problem I have is that it is a very different type of gaming that is fun in short burst’s or at a party but I do not enjoy playing the Wii for long periods of time. I don’t like the Idea of sitting down for a few hours to play a shooter or a JRPG and having to keep waggling my hands all over the place. Natal aims to remove even the waggle interaction with the wiimote and just map body movements. I don’t want to pretend to be driving just holding my hands in front of the TV (yes I know there’ll be $10 plastic accessories to help with that), but that all feels so gimmicky yo me that my interest is at zero. Honestly I was more impressed by Sonys "Magic Wand" because I could see the game potential of that (I do hate game that shoehorn sixaxis controls into PS3 games tho).

Then the thought hit me. Am I the one thats out of touch. Has gaming moved past the limitations of the controller but I’m clinging on to the old ways with dear life. Is this the Rock and Roll that I’m giving out that it just sounds like noise.

One of my arguments is that the Wii console has sold a units but its 3rd party software sales isnt great. Wii fit and games like Mario Kart, Wii Play and select 3rd party like Carnival games sell lots but not many other titles do that well, whereas the Xbox and PS3 have a must have game every month.

I hope I’m wrong, I home that there is a killer motion control game out there that will turn me around on his but right now Natal has not impressed me.

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